Foundation Pack

In addition to the SCANeR studio software, the Foundation Pack includes the necessary tools to edit terrains, include cars and trucks in the simulations, interface with vehicle dynamics models ...

The Foundation Pack is very special because it is the only one that can be used independently of the others. It is also the one with which all the other Packs work: it is, in a way, their common denominator. Moreover, when creating the new Packs, we deliberately chose to group around SCANeR all the necessary and sufficient components so that SCANeR’s reputation as an “All In One” software is reinforced.

Feel free to try the Samples Pack which includes a set of ready-to-use demonstrations of SCANeR features.






Terrain edition

The Foundation Pack allows to create environments such a road networks and their surroundings for your scenarios. 3D environments such as Europe 2 or N104 are good examples of what can be done.


Scenarios creation

With the Foundation Pack, you are completely autonomous. It is possible for you to design your own scenarios. This covers: field edition, traffic setting, and vehicle parameters. To create your scenarios, you will use dialogue boxes in MICE or Python languages.


Analysis of results

The Foundation Pack enables you to analyze the results of your simulation, especially with the help of the data recorded with 3D views and videos. You can also export the data to Excel or to a CSV file


Preparation of the tests

The SCANeR environment has the tools to monitor and analyze your simulations. You can record and replay your simulations infinitely. Once the scenarios are validated, they will be shared in order to run on a simulator or in a massive simulation context.


Vehicle Dynamic

The Foundation Pack has the tools that allows interfacing with the SCANeR simulation of vehicle dynamics such as CarRealTime, Carsim, AMEsim or others. If you want to go further in the edition of your own vehicle dynamic, it may be a good idea to use the Vehicle Dynamics Pack. 

License policy

The creation of the new packaging was the occasion to clarify a licensing policy that was already in place but not always well understood. From now on, there are only two cases of use of the software license.

Nomadic: the license is distributed on a physical dongle. This format is dedicated to the people who need to move their license from one computer to another. It may be the case if the user navigates between his desktop and test tracks. In this case, it is important not to lose or damage the dongle.

Fixed: the license is distributed in a file. It is only attached to one computer, therefore, not movable. This is a type of license to choose if you want to install a license on computer or if you want to install multiple licenses on a computer that will act as a token server. Of course, this computer must remain on and be accessible by network.

The two cases are summarized in the following illustration:

It is important to note that in terms of cost, there is no difference between both of the configurations. Take time to explain your use case to our engineers and we will give you the best advice.

More important, note that in both cases, you have a license server that enables you to have the configuration from any other computer (see the Server column above). We consider that in the 21st century, the omnipresence of networks makes wanting to get theses licenses, without additional costs, regardless of where they are located legitimate.

Let us take two examples to establish the ideas. If you leave your computer on at the office and can still access it through a VPN, it is then possible to use your license from another site or at home. The office computer behaves like a license server capable of sharing only one token at a time. It does not matter if the license in the office is on a dongle or on a file. It requires that the computer stays on.

In a more classical way, if a fixed-type license has about ten license tokens, after setting them up, they can be used by different employees who will have access to the server and obtain a token. This is an essential step when it comes to supporting companies in their standardization process around SCANeR.

In other words, making the choice of the SCANeR platform is the guarantee to benefit from floating licenses usable everywhere and by all, without overcharge.



SCANeR studio


SCANeR studio is organized around the following simulation workflow:

    • Terrain mode: road and terrain preparation and modelling,
    • Vehicle mode: vehicle model’s preparation and modelling,
    • Scenario mode: tune initial conditions and script events,
    • Simulation mode: execute and monitor the simulation,
    • Analysis mode: replay/analyse recorded data.




The Driver feature controls the main interface between the software and the actual cockpit.




With the Scenario feature you can keep a full control of the driving sessions.


CALLAS Vehicle dynamics model (Runtime)


The Foundation Pack includes a library of the premium CALLAS vehicle dynamics models ready to be used for high-end driving simulators and automotive engineering:

  • Supermini gas/diesel/electric,
  • SmallFamily gas/diesel/electric, clutch/converter/CVT,
  • LargeFamily gas/diesel,
  • Standard/sport Executive car,
  • SUV (4×4),
  • Standard/sport Pickup,
  • Motorsport GT/GP2.

This Pack offers a wide range of trucks, buses, industrial or off-road vehicles (for example agricultural machinery)




The Visual module, included in the Foundation Pack, calculates and generates hyper-realistic images from the 3D environment to offer a complete immersion to drivers.

How to choose the right number of Vsiual modules for your configuration?
If your simulation platform requires more than one display, we recommend using one Visual module per graphics card.
It doesn’t matter if there are several graphics cards in one PC or if they are distributed over several workstations connected in networks.
If you need to display the 3 mirrors of a vehicle, it is possible to optimize the number of Visual modules by entrusting the display of these mirrors to a single graphics module.
Do not hesitate to discuss these aspects with our sales engineers.




The Sound feature creates a virtual 3D audio environment for the simulation in real-time.




Enables handling 3D collisions and physics behaviour of simulation objects with Interactive & Traffic vehicles, Pedestrians, Bicycles, Infrastructure objects and Crash barrier.


GPS sensor


Allows simulation of a GPS sensor: the position of a vehicle equipped with this sensor is converted into wgs84 using RoadXML© projected information.


Traffic and Pedestrian


Give access to the Traffic, Walkertraffic and Traffictools features allowing the actors (Cars and pedestrian) of the simulation to be controlled automatically by an AI without any actions of the user


FMI Handler


The Fmi Handler feature, allows to integrate FMUs (Functional Mock-up Unit) in the simulation loop with respect to the FMI 2.0 standard (Functional Mock-up Interface).


Simulation Engine : SDK


Studio’s Software Development Kit (SDK) is a set of Application Programming Interfaces (APIs) that offers the possibility to users to exchange data, synchronize platforms and systems, interface algorithms and strategies(…).


Scenario Importer


The Scenario Importer tool generates a SCANeR scenario from real word data.


Included Data Sets


The default data set includes data for:

  • Scenarios,
  • 3D Environments (terrains),
  • 3D Objects,
  • Vehicles,
  • Pedestrian,
  • Animals,
  • GPS Sensor,
  • SDK samples.






  Minimal (for old system) Recommended (for new systems)
CPU Intel Gen 6 or equivalent (Core i7-6800K)  Intel Core i7 11700K / i9 11900K 
Intel Xeon E/W 
AMD Ryzen 7 5800X / Ryzen 9 5900X 
AMD ThreadRipper Pro  3960X 
RAM 16 GB 32/64 GB 
Network 1 Gbps 1 Gbps


(supervisor PC)

500 GB

500 GB SSD

(>=1TB SSD for supervisor)

Graphic Board
(Visual PC)
Quadro P5000 
GeForce GTX 1080 
High End NVIDIA 
Quadro RTX A5000/RTX A6000 
GeForce RTX 3080/RTX 3090 
OS Windows 10 64bits Windows 10 64 bits (21H2) 
Monitor’s resolutions Full HD (1920×1080) 4K (3840×2160)





Windows 10 64 bits 

Linux (only for supported modules): 

    • Ubuntu 20.04 LTS 
    • Centos 7.9 


Visual C++ 2019 and 2015 

Python: 3.9 on Windows, 3.8 on Ubuntu, 3.7 on Centos 

Matlab Simulink 2016b and 2019b 

Unreal Engine 4.27.2 (only for advanced customization or asset production)